3D Work
Here you will find a sample of some of the 3D work I have done since the year 2000
I use primarily Maya these days, but I have working proficiency with 3dsMax, Modo, 3Dcoat, Zbrush, Adobe Sd, Sp, Ps, Ae, Character Creator 4, Topogun, Unreal, Unity, Xnormal, Faceform (3DWrap), and I am in progress learning to use Blender.